Da 17 anni aiutiamo le aziende
a scegliere i migliori software
Cos'è Unity?
Soluzione software per sviluppatori di giochi e contenuti in tempo reale, basata su strumenti e servizi che consente di creare contenuti interattivi. Grazie al suo editor multifunzione, l'app è compatibile con Windows, Mac e Linux. Supporta contenuto 2D e 3D con una serie di strumenti personalizzati disponibili.
Chi utilizza Unity?
Soluzione software on-premise compatibile con Windows, MAC e Linux che consente ai giocatori e agli autori di contenuti di sviluppare contenuti interattivi in tempo reale.
Hai dubbi su Unity?
Confrontalo con un'alternativa popolare
Unity
Recensioni su Unity
Come creare un gioco con facilità
Commenti: Essendo studente di ingegneria informatica ho potuto usare unity per creare un gioco mobile per un progetto universitario. È stato molto semplice creare il giochino ma capisco che per cose più complesse forse non è il più consigliato. Ottimo per i neofiti.
Aspetti positivi:
Semplicità nel creare giochi, molto più leggero rispetto ad altri ambienti di sviluppo
Aspetti negativi:
Non è completissimo e graficamente è inferiore ad altri competitor
La mia esperienza con Unity
Commenti: La mia esperienza è più che positiva
Aspetti positivi:
Unity è uno strumento utilissimo e facilissimo di usare
Aspetti negativi:
Un pò di complessità nell'utilizzo di alcuni sistemi
Alternative considerate:
Potente e funzionale
Commenti: Abbiamo potuto sviluppare app con una facilità che i linguaggi nativi non ci avrebbero permesso, al costo di un prodotto più pesante e forse meno prestante, ma ne è valsa comunque la pena
Aspetti positivi:
Con Unity lo sviluppo è rapido e piacevole, ha premesso la realizzazione di diverse app in tempo molto brevi. Inoltre essendo cross-platform è possibile anche compilare per vari OS, anche se non è una proceduta completamente indolore
Aspetti negativi:
Soprattutto in campo mobile, non sempre è facile far si che un'app si adatti automaticamente ai vari layout, e il debug l'ho trovato molto carente
Realtà virtuale alla portata di tutti
Aspetti positivi:
Programmare videogiochi e ambienti immersi in maniera intuitiva
Aspetti negativi:
La pesantezza dei progetti sviluppati è la condivisione
Stupendo software per sviluppare videogiochi
Aspetti positivi:
La versione base è gratuita, e il software ti permette con relativamente poche ore di studio di iniziare ad ottenere buoni risultati
Aspetti negativi:
La gestione della telecamera potrebbe essere migliorata con maggiori impostazioni e personalizzazioni
Strumento fondamentale per AR con qualche ma...
Aspetti positivi:
Ormai con Plastic il versioning è un po' più stabile rispetto al collab, grandi quantità di assets a disposizione e una community molto grande che può essere di supporto per problemi.
Aspetti negativi:
Crasha spesso e quando si prova a passare un progetto ad una release di software maggiore, gli errori si moltiplicano, spesso ci si trova con degli elementi non più funzionanti o semplicemente crasha tutto e non compila più.
Potente e gratuito, ma poco intuitivo
Aspetti positivi:
È gratuito e può essere utilizzato anche per progetti a scopo commerciale.
Aspetti negativi:
È poco intuitivo e molto oneroso in termini di spazio sul disco fisso, inoltre mancano delle funzionalità che farebbero molto comodo come ad esempio dipingere gli oggetti o suddividere gli oggetti in griglie da texturizzare
Unity, incredibile motore grafico
Aspetti positivi:
Unity, incredibile motore grafico, utilissimo anche per la realtà aumentata.Motore molto leggero e versatile, mi sono trovato molto bene ad utilizzarlo.
Aspetti negativi:
Non è stato semplicissimo configurarlo, ma per il resto ottimo software
performante
Aspetti positivi:
Velocita nell'eseguire le mie azioni, ottimo sostituto di GameMaker.
Aspetti negativi:
Rispetto ad altri programmi che richiedono poca programmazione (rpg maker, per esempio), serve una conoscenza in più.
Unity software per sviluppare videogiochi
Aspetti positivi:
Mi piace Unity perché è il miglior software per l'animazione dei giochi. Unity è uno strumento di sviluppo multipiattaforma, non ci vuole molto tempo per imparare, capire e impostare Unity. Lo consiglio per chi vuole imparare a programmare videogiochi.
Aspetti negativi:
Ho sviluppato per il momento pochi videogiochi, e non mi sembra di aver trovato nessun riscontro negativo se non il fatto che funziona più lentamente su pc non troppo potenti.
The Ultimate Tool for Indie Developers
Commenti: Unity is like a game guru for me. When it comes to making mobile games, it's the king. With a moderate C# knowledge and my love for creating 3D graphics, Unity opened up a whole new world. I realized that the possibilities are endless, and the room for further improvement is always open. However, the video game development world is super competitive.
Aspetti positivi:
With some C# knowledge and the ability to create my own assets in Blender, the journey is much smoother. The availability of free learning resources and Unity documentation is what makes Unity stand out, also, Unity's community support is crucial for me, offering help whenever I hit a roadblock. The engine's physics simulations is fantastic, and it opened up exciting possibilities. Being able to create games for different platforms is a plus too. Unity's asset store never failed to provide me with a handy starting point for prototyping my projects.
Aspetti negativi:
When I was a beginner with a little coding experience, Unity felt like a complex maze. It took a bit of time and patience to get the hang of it. The interface as well, although powerful, felt overwhelming. Storage management is another consideration, sometimes when working on numerous projects or prototypes, Unity's storage demands made my PC run out of space. Unity frequently releases updates, which is great for improvements but can be challenging when working on a project that requires compatibility with a specific version. Upgrading sometimes caused me issues.
Intuitive Game Development Environment
Commenti: I've loved working in this engine for the past 8 years or so -- adding scripts to game objects naturally mirrors the MVC design pattern to an extent. It feels just like putting brains inside bodies, and the whole process is a bit like creating lots of little tiny robot workers to do your job for you and talk to each other. It's as intuitive as playing Checkers; anyone who understands the bare essentials of programming with for loops, if statements, and so forth will have no trouble picking this up. Scripts are small and self-contained -- I rarely write one over 400 lines long, and many are under 200 lines. I've put out a number of casual games with it. Prefabs are useful also -- think of them as visual Classes that you instantiate. You create a game object, put whatever you want on it (scripts, components, children, whatever), drag it anywhere into the window on the bottom center, and it becomes a "factory" that can make copies of itself. One of my favorite code features is the concept of Coroutines -- Unity's way of writing asynchronous methods with a specified delay between one part of a method and another. Want to write an infinite loop that doesn't jam up your processor? No problem -- just create a Coroutine method (type IEnumerator) and add a "yield return new WaitForSeconds (0.5f);" statement inside that loop and it will only iterate every half-second, for example. Unfortunately, cryptic errors outside of my code tend to pop up from time to time, but those usually go away with exiting and reopening Unity. It's also quite a process to migrate your code to a mac for iOS distribution, but isn't it always? Overall, despite the little bugs, slow load times, and over-reliance on plugins, it's a great engine for your 2D or 3D (with each having their own physics systems) game development needs.
Aspetti positivi:
-Very easy to grasp the game object / component / script system. -Simple to switch between platforms -C# is a high level language, easy for beginners and advanced programmers to pick up. -Automatic garbage collection (but you still need to make sure it's invoked sparingly) -Great break point debugging system with Visual Studio
Aspetti negativi:
-Bloated, slow, and mildly buggy -Plugins will often conflict with each other and give duplicate library errors when building for iOS -Over-reliance on plugins -Not great for web games; OpenGL is extremely slow to load, and it's like Unicron, devouring browser memory
The Gaming Scam and THIS IS ONE
Commenti: Nothing its all a scam. I did everything paid the fees, etc. Its been 4 weeks 20 business daysaand i have received nothing. Not as much as an explanation.
Aspetti negativi:
No way to contact or communicate, just fake promises.
Unity Game Engine for AAA Developers and Indy Developers
Commenti: Overall Unity is A Great Game Engine and Deserves a place in the Game Industry. Were Unreal Engine stands and Many top notch Game Engines also Stand. To Be honest it is a Great Tool for AAA Game Developers as long as you know C# and It is a Great AAA Game Developer Tool for Making Complex Game Like Warcraft. Also Good for the Film. Industry.
Aspetti positivi:
Unity is a great Program for AAA Developers and People who want to make Professional Games and Online Games also Big Games. Like Warcraft and Many others.Dots is also Great.
Aspetti negativi:
I have found no problems with unity that I have Noted in the Game Engine. But the Game Engine is not designed for Amateurs. You have got to have knowledge in the C# Programing Language and Object Oriented Programing
Beginner friendly App development platform
Commenti: I am android and iOS Application developer. My first android game developed in Unity. It is very comfortable to develop the small types of games and beginner friendly. But my opinion very hard to create objects from Unity.
Aspetti positivi:
I am using paid version of Application really it is very easy to use and more comfortable code editor. Actually my firs application in Unity from my college days. It is more comfortable for new android game developers.
Aspetti negativi:
I am facing more struggle creating Object but other wise overall platform is very nice to develop android application and games.
Alternative considerate:
Good 3D Engine for Low-Tier Devices
Commenti: Unity is a good engine for lower-tier devices (laptop/mobile). It looks clean and professional so everything is easy to find. I would continue to use it for 3D games as long as I am focusing on smaller projects, otherwise I would look for something else with better graphics that are easier to set up.
Aspetti positivi:
Nav-mesh pathfinding is a breeze to use. With some knowledge of how it works (1-2 tutorials) its possible to have objects navigating around the map within ten minutes. The Unity documentation is very good.Physics engine is very fast on low-tier devices (laptops/mobile)
Aspetti negativi:
I really dislike the animation system as it is. I have only ever been able to animate one thing, after nearly a dozen different attempts. I have also had multiple issues with shaders and collaboration tools breaking all of my in-game textures. I was forced to re-texture every single object (100+) by hand. If you are using both, DEFINITELY check if there are any critical shader issues before choosing a version for your project. Doesn't look great without a lot of work in writing your own custom shaders. The asset packs and templates are pricy.
Alternative considerate:
Everything You Need to Get Started
Commenti: I am still a huge fan of Unity and hope to see it continue to flourish. It has been rocky at times, but we have stuck with it and made several games in game jams and prototypes that we continue to refine and expand upon.
Aspetti positivi:
Unity is easy to use compared to other game engines, free for your first $100k, and has plenty of features and great documentation. It is a great place to start and has a vibrant community and asset store to add and integrate anything you might need for your next game project.
Aspetti negativi:
Lead times on bug fixes can be long (sometimes months to years) and some of the issues seem rather apparent to have been missed in testing or reviews.
Great game development engine for 3d Projects
Commenti: Overall it's a good engine for creating 3D and 2D games. But it'd be better if they simplified the functions and added more options so that a no-coder can easily work on it.
Aspetti positivi:
The best thing about Unity is its asset store, Standard asset packs that are free and a great starting point for creating prototypes.
Aspetti negativi:
There are too many functions, a bit challenging to use, different rendering pipelines that make some assets not work correctly, and some bugs that can make anybody super frustrated.
Alternative considerate:
Is Unity a good game engine to start with or migrate to?
Commenti: Very good, if you ever wanted to learn game design Unity is definitely the way to go, everything feels like its made easy, there are plenty of tutorials and Unity the documentation is very easy to understand and follow along.
Aspetti positivi:
It's free for startup projects and you only need to start paying after your game makes a considerable amount of money, easy to use, out of every game engine Unity has the biggest community which means there are a huge amount of tutorials and people that can help you if you're ever stuck. Documentation is also really good and easy to follow along.
Aspetti negativi:
When I started to work on CI using Unitys cloud services I struggled a lot and there isn't much support on the CI end so it kinda feels like you have to figure things out on your own there.
Versatile Game Engine for All Skill Levels
Commenti: Unity is a flexible engine with strong community support, ideal for indie and large-scale projects alike.
Aspetti positivi:
Powerful, cross-platform, and supports a wide variety of assets and tools
Aspetti negativi:
Steeper learning curve for beginners; large projects may slow down.
The great features within unity.
Commenti: My experience with Unity is somewhat positive. It’s great for indie game creation with or without a team. It’s flexible but pricey when it comes to compensation or monetary values.
Aspetti positivi:
Unity has great community driven tutorials with template projects to expand upon. There is great official documentation for anything you can think of.
Aspetti negativi:
Script compilation takes up a lot of time as well as lighting. Creating a new project with lighting pipelines takes a long time as well. With recent events, Unity has also changed their pricing for users which has made a very negative impact with the community.
Alternative considerate:
Great for 2D, Good for 3D, features are okay, pricing is mostly fine
Commenti: Overall its not as bad as some people will make it out to be. Its a strong competitor and having competition is good as it leads to quicker innovation and ultimately a better tool for developers. The pricing is great for smaller teams and if you dont like the runtime fee, simply use a version lower than the 2023 LTS one.
Aspetti positivi:
The barrier to entry is £0. The personal subscription is free and you can (soon on the 2023 LTS version) make $200,000 with no fee. The runtime fee changes in 2024 shouldn't scare you as for most of us they are irrelevant and aren't bad at all. As for features, i find that its best for 2D games but has also improved a lot in the 3D department. This is also due for a further upgrade with Unity 6. The asset store is also huge and has all sorts of plugins, characters, templates, etc... that you can use how you'd like.
Aspetti negativi:
There is more of a learning curve. The UI has been improved but some bits could do with more tweaking. Plus its C# with a not as good blueprint (no code) option compared to other game engines. This means that you will need to learn C# to a much higher degree and can make the learning curve quite high and slow.
Empowering Game Development
Commenti: My overall experience with Unity has been nothing short of remarkable. The engine's extensive capabilities and user-friendly interface have empowered me to bring my creative ideas to life with ease. The flexibility to develop games across multiple platforms has opened up endless possibilities for reaching a wider audience. The vast library of assets and plugins available in the Unity Asset Store has been a game-changer, saving me time and effort. While there were occasional challenges with learning the engine and optimizing performance, Unity's supportive community and comprehensive documentation have been invaluable resources. Unity has truly been a catalyst for unleashing my creativity in game development.
Aspetti positivi:
Unity impressed me with its exceptional capabilities, making it my go-to choice for game development. The versatility of the engine allowed me to bring my creative vision to life with ease. The intuitive editor provided a seamless and efficient workflow, enabling me to focus on designing captivating gameplay experiences. The extensive library of assets and plugins in the Unity Asset Store saved valuable time and enhanced the quality of my projects. The supportive community and comprehensive documentation were invaluable resources that fostered my growth as a developer. Unity's power, flexibility, and supportive ecosystem have made it an indispensable tool for my game development endeavors.
Aspetti negativi:
While Unity offers incredible capabilities, there were a few areas that left room for improvement. One drawback was the initial learning curve, especially for newcomers to game development, which could be overwhelming. The engine's performance, particularly on mobile platforms, occasionally posed challenges and required optimization efforts. The documentation, while extensive, could benefit from more detailed examples and tutorials for complex features. Additionally, the subscription pricing model might be a limiting factor for some indie developers on tight budgets. Despite these shortcomings, Unity remains a powerful and versatile game development engine with immense potential for creating captivating experiences.
Unity is a must leading engine
Commenti: My overall experience I would say four out of five. I am satisfied with using this engine and can't wait to see its changes and find new features.
Aspetti positivi:
My experience using Unity dates back a long time ago since I started to gain some knowledge and skills in its area. This contemporary engine is built with passion and dedication in order to demonstrate a high level of capabilities and to open up as many opportunities as developers would wish, both in the path of building games or apps. If I have to pick only one thing that I love about Unity is definitely its clean design.
Aspetti negativi:
From both my experience and my friends who have been using it for years, Unity (read UnityHub) is not something that I will recommend to a beginner, therefore it is quite a complicated system and requires a certain high level of knowledge. The company should be working on this issue.
Unity Development
Aspetti positivi:
The thing that I really like about unity is for me to be able to express my ideas in developing games and software
Aspetti negativi:
The thing that least like about Unity is some aspects there are limitations.